|Screenworld - Page 9|
Amid Screenworld's special effects that seem to make reality malleable, the therapist asks, "What's your real world? the one that's yours?" In Screenworld, where, especially for the young, life looks like a performance, good therapy questions the construct of audience–performer, asking, in effect, "Who's your audience? your peers? your daddy? the mirror?"—asking you to rethink what you're playing to, questioning your own assumptions and Screenworld's.
In Screenworld, you're looking outward; that's the nature of its existence. In the consulting room, you're looking inward, not safely alone, but in the always unpredictable presence of another human being. Stripped of psychotherapy's often obfuscating terminology, the core of the practice is the timeless truth that nothing has more potential to shift our experience of ourselves than a frank, face-to-face encounter.
Knowing another person is the key to therapy and the exact opposite of Screenworld, where you can't be certain even of the sex of those with whom you chat.